Melody Of Memory Demo Features Charmingly Simple Rhythm Play


Image of the article titled Kingdom Hearts: Melody Of Memory Demo shows charmingly simple rhythm game

Drawing: Square Enix

The upcoming demo Kingdom Hearts Rhythm Game is live today for PlayStation 4, Xbox One, and Switch. From what I’ve played, it’s the easiest game the series has ever seen, so straightforward you can play it with just one button.

In Kingdom Hearts: Melody of Memory‘s Field Battles, which is at the center of the demo, a trio of characters travel down marked paths, striking down familiar enemies to the beat of music from the series’ long and rich history. The full game, slated for November 13, features character-specific Memory Dive stages as well as boss fights, with playable characters from different Kingdom Hearts games as well as guest Disney characters. The demo gives us the original trio of Sora, Goofy and Donald playing through four of the 140+ songs available in the full version.

Image of the article titled Kingdom Hearts: Melody Of Memory Demo shows charmingly simple rhythm game

Screenshot: Square Enix

In single player mode, player characters automatically run along a track while the music is playing. Enemies appear and must be dispatched in time with the pace. There are three attack buttons, each of which can be hit to send an enemy within range. If two or three enemies appear at the same time, you press two or all three buttons at the same time. There is a jump button, which can be held down during sequences in which the central character hovers and follows note paths left and right. Special attacks occasionally appear on the track, with their own special button to activate them. Missing enemies or notes drain group health. If they empty completely, the song is a failure.

This is a fairly rudimentary control scheme for a rhythm game. If that sounds too straightforward, there’s a Performer Mode that sprinkles additional presses of optional buttons throughout each song, which can help you rack up higher scores without taking away life points if the extra bits are missed. . And then there’s the Single Button mode: one-button attacks. That same button jumps and activates skills. Characters on the left and right attack automatically. During the hover sections your character will automatically move back and forth, you don’t even have to press left and right.

Thus, each song has three increasingly complex ways of playing, as well as three different difficulty levels, Beginner, Standard and Proud. Here is a video of me playing “Welcome to Wonderland” from the first Kingdom Hearts in Style and Standard difficulty.

Simple. To clean. I like it. This is the kind of rhythm game that is very accessible to beginners. If you are a Kingdom Hearts fan who is worried about rhythm game format, try this demo. There’s bound to be a combination of styles and difficulties to suit you, and you won’t want to miss out on the tasty lore pieces spanning the entire series that will be distributed in the full-game World Tour single-player campaign.


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